Learning Based on Educational Games: Case University in Colombia

Authors

  • Oscar Alonso Vélez Universidad de Medellín
  • Sandra Milena Palacio López Universidad de Medellín
  • Yuri Lorene Hernández Fernández Universidad de Medellín
  • Paola Andrea Ortiz Rendón Institución Universitaria ESUMER
  • Luisa Fernanda Gaviria Martínez Universidad de Medellín

DOI:

https://doi.org/10.24320/redie.2019.21.e12.2024

Keywords:

Learning methods, educational games, marketing, management audit.

Supporting Agencies:

Universidad de Medellín, Universidad ESUMER

Abstract

New generations require a more dynamic learning process, that’s why high education institutions have begun to articulate new pedagogical tools in the different areas of knowledge. The objective of this article is to design and educational game to support the learning process of the areas related to marketing inside the micro-curriculum of a Colombian University. To accomplish this aim, a literature review was carried out and a pilot test was applied to pre-grade students. The results show that this type of games require of a mode interactive design in terms of complexity and competitiveness. Finally shows that this type of games improved knowledge in the simple tested.

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Published

2019-04-08