Appendix I. Instrument

Variable Items References Scale
Items for general details
Gender a) Male, b) Female, c) Prefer not to say - Limited set of answers
Age a) 14, b) 15, c) 16, d) 17, e) 18 or over - Limited set of answers
Items for dependent variables
Intention to continue playing IC1: I would like to be able to continue playing educational video games, rather than stop using them. Zhou (2011); Nguyen (2015) Five-point Likert scale, where one: totally disagree; two: disagree, three: neutral; four: agree; and five: totally agree.
IC2: If I could choose to continue to learn using educational video games or a traditional method, I would pick an educational video game.
IC3: I would like to include an educational video game in my education.
Perceived enjoyment PE1: I feel like I’m having fun when I play educational video games. Zhou (2011); Nguyen (2015)
PE2: I find it exciting to be able to include an educational video game in my classes.
PE3: I find playing educational video games entertaining (I lose track of time).
Items for independent variables – UTAUT
Performance expectancy PX1: Using educational video games would improve my life and my performance in school. Rahman et al. (2018); Compeau et al. (1999) Five-point Likert scale, where one: totally disagree; two: disagree, three: neutral; four: agree; and five: totally agree.
PX2: Using educational video games is useful for my learning.
PX3: I think that if I use an educational video game, I will expand my knowledge.
Effort expectancy EX1: I believe educational video games are easy to use. Davis (1989); Davis et al. (1989); Venkatesh et al. (2003)
EX2: I find it easy to learn to use educational video games.
EX3: I believe it is important that the way I interact with educational video games is clear and understandable.
Facilitating conditions FC1: I have the necessary skills to use educational video games. Moore & Benbasat, (1991); Venkatesh et al. (2003)
FC2: I think educational video games are well suited to the way that I like to learn.
Items for independent variables – Game elements
Quests Q1: Playing educational video games tests my knowledge and skills. Nguyen (2015); Seaborn et al. (2017) Five-point Likert scale, where one: totally disagree; two: disagree, three: neutral; four: agree; and five: totally agree.
Q2: I find the challenges/tasks/quests in educational video games interesting (constructing buildings, answering questions, among others).
Q3: The tasks/quests in educational video games (constructing buildings, answering questions, among others) encourage me to continue playing.
Performance statistics PS1: Making progress/advancing in educational video games entertains and motivates me. Alabbasi (2017)
PS2: I find it interesting to see the progress I am making in educational video games – that is, the way I measure my own performance against myself.
PS3: I would be more interested in competing if I could compare my performance in an educational video game with that of other students in a leaderboard.
PS4: A leaderboard in which I could compare my performance with that of other students in educational video games would motivate me to improve and succeed.
Levels L1: I want to reach the last level in educational video games. Seaborn et al. (2017)
L2: I find it interesting to move up levels in educational video games.
Narratives NA1: I find that the questions I am asked in educational video games are important. Nguyen (2015)
NA2: I find that the stories in educational video games are important.
NA3: I find that feedback (information I receive when I answer a question or give my opinion) in educational video games is interesting and allows me to learn.
NA4: I like it when educational video games are visually appealing.
NA5: For me, it is important that the visual and sound elements in educational video games are pleasing.
Badges B1: Earning a badge (an award) in an educational video game would motivate me. Alabbasi (2017)
B2: I find earning badges (awards) in educational video games interesting.
Additional questions in the pilot test
Were all the statements clear to you? Nominal scale (yes or no).
If you answered no, which statements were not clear? Please write the numbers of the statements that were NOT clear and the reason why. Open-ended response.